(xemacs.info)Intro to Keystrokes
2.1 Keystrokes as Building Blocks of Key Sequences
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Earlier versions of Emacs used only the ASCII character set, which
defines 128 different character codes. Some of these codes are
assigned graphic symbols like `a' and `='; the rest are control
characters, such as `Control-a' (also called `C-a'). `C-a' means you
hold down the <CTRL> key and then press `a'.
Keybindings in XEmacs are not restricted to the set of keystrokes
that can be represented in ASCII. XEmacs can tell the difference
between, for example, `Control-h', `Control-Shift-h', and `Backspace'.
A keystroke is like a piano chord: you get it by simultaneously
striking several keys. To be more precise, a keystroke consists of a
possibly empty set of modifiers followed by a single "keysym". The set
of modifiers is small; it consists of `Control', `Meta', `Super',
`Hyper', and `Shift'.
The rest of the keys on your keyboard, along with the mouse buttons,
make up the set of keysyms. A keysym is usually what is printed on the
keys on your keyboard. Here is a table of some of the symbolic names
for keysyms:
`a,b,c...'
alphabetic keys
`f1,f2...'
function keys
`button1'
left mouse button
`button2'
middle mouse button
`button3'
right mouse button
`button1up'
upstroke on the left mouse button
`button2up'
upstroke on the middle mouse button
`button3up'
upstroke on the right mouse button
`return'
Return key
Use the variable `keyboard-translate-table' only if you are on a
dumb tty, as it cannot handle input that cannot be represented as ASCII.
The value of this variable is a string used as a translate table for
keyboard input or `nil'. Each character is looked up in this string
and the contents used instead. If the string is of length `n',
character codes `N' and up are untranslated. If you are running Emacs
under X, you should do the translations with the `xmodmap' program
instead.
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